Books
Mobile First by Luke Wroblewski
Former Yahoo! design architect and co-creator of Bagcheck Luke Wroblewski knows more about mobile experience than the rest of us, and packs all he knows into this entertaining, to-the-point guidebook.
Tapworthy: Designing Great iPhone Apps by Josh...
This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
Sexy Web Design: Creating Interfaces That Work by...
Sexy Web Design is an easy-to-follow guide that reveals the secrets of how to build your own breathtaking web interfaces from scratch.
The Non-Designer’s Design Book, 3rd Edition by...
The Non-Designer’s Design Book by Robin Williams is the best resource for the ever-growing number of people attempting to design pages with no formal training.
Emotional Design: Why We Love (Or Hate) Everyday...
Emotional Design: Why We Love (Or Hate) Everyday Things by Don Norman articulates the profound influence of the feelings that objects evoke, from our willingness to spend thousands of dollars on Gucci bags and Rolex watches, to the impact of emotion on the everyday objects of tomorrow.
About Face 3: The Essentials of Interaction...
About Face 3: The Essentials of Interaction Design, presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices.
A Practical Guide to Information Architecture by...
A Practical Guide to Information Architecture aims to help website designers, intranet managers or anyone without much experience regarding Information Architecture.
Information Architecture for the World Wide Web:...
Information Architecture for the World Wide Web is a classic primer that shows information architects, designers, and web site developers how to build large-scale and maintainable web sites that are appealing and easy to navigate.
The Usability Kit by Gerry Gaffney and Daniel
The Usability Kit covers how to design, structure and test usable web sites. In addition it provides guidance with best practice sections, blueprints and pitfall flags.
Don't Make Me Think! A Common Sense Approach to...
In Don't Make Me Think, Steve Krug distills his years of experience and observation into clear, practical--and often amusing--common sense advice for the people in the trenches (the designers, programmers, writers, editors, and Webmasters), the people who tell them what to do (project managers, business planners, and marketing people), and even the people who sign the checks.
Mental Models: Aligning Design Strategy with...
A roll-up-your-sleeves book for designers, managers, and anyone else interested in making design strategic, and successful.
See What I Mean: How to Use Comics to Communicate...
In See What I Mean, Kevin Cheng, will teach you how you can use comics as a powerful communication tool without trained illustrators.